,,ii ,calendar ,no4 #bfb #aacth ,,congress #ast ,session ,s4 #acd ,report ,no4 #aac-abf ,,in ,,the ,,senate ,,of ,,the ,,united ,,states ,january #bd 7legislative day1 ,january #c71 #bjac,mr4 ,rockefeller 7for himself1 ,mr4 ,blumenthal1 ,mr4 ,coburn1 ,mr4 ,johanns1 ,mr4 ,heller1 ,ms4 ,klobuchar1 and ,mr4 ,pryor7 introduced the following bill2 which was read twice and referred to the ,committee on ,commerce1 ,science1 and ,transportation ,december #ag1 #bjac,reported by ,mr4 ,rockefeller1 with an amendment,strike out all after the enacting clause and insert the part printed in italic ,a ,,bill ,to arrange for the ,national ,academy of ,sciences to study the impact of violent video games and violent video programming on children4 #a4 ,short title ,this ,act may be cited as the ,violent ,content ,research ,act of #bjac4 #b4 ,study2 ,national ,academy of ,sciences 7a7 ,in general ,not later than #cj days after the date of enactment of this ,act1 the ,federal ,trade ,commission1 the ,federal ,communications ,commission1 and the ,department of ,health and ,human ,services1 jointly1 shall undertake to enter into appropriate arrangements with the ,national ,academy of ,sciences to conduct a comprehensive study and investigation of-- 7#a7 whether there is a connection between exposure to violent video games and harmful effects on children2 and 7#b7 whether there is a connection between exposure to violent video programming and harmful effects on children4 7b7 ,contents of study and investigation 7#a7 ,violent video games ,the study and investigation under subsection 7a7 shall include-- 7,a7 whether the exposure listed under subsection 7a77#a7-- 7i7 causes children to act aggressively or causes other measurable harm to children2 7ii7 has a disproportionately harmful effect on children already prone to aggressive behavior or on other identifiable groups of children2 and 7iii7 has a harmful effect that is distinguishable from any negative effects produced by other types of media2 7,b7 whether any harm identified under subparagraph 7,a77i7 has a direct and long-lasting impact on a child's well-being2 and 7,c7 whether current or emerging characteristics of video games have a unique impact on children1 considering in particular video games' interactive nature and the extraordinarily personal and vivid way violence might be portrayed in such video games4 7#b7 ,violent video programming ,the study and investigation under subsection 7a7 shall include-- 7,a7 whether the exposure listed under subsection 7a77#b7-- 7i7 causes children to act aggressively or causes other measurable harm to children2 7ii7 has a disproportionately harmful effect on children already prone to aggressive behavior or on other identifiable groups of children2 and 7iii7 has a harmful effect that is distinguishable from any negative effects produced by other types of media2 and 7,b7 whether any harm identified under subparagraph 7,a77i7 has a direct and long-lasting impact on a child's well-being4 7#c7 ,future research ,the study and investigation under subsection 7a7 shall identify gaps in the current state of research which1 if closed1 could provide additional information regarding any causal connection-- 7,a7 between exposure to violent video games and behavior2 and 7,b7 between exposure to violent video programming and behavior4 7c7 ,report ,in entering into any arrangements with the ,national ,academy of ,sciences for conducting the study and investigation under this section1 the ,federal ,trade ,commission1 the ,federal ,communications ,commission1 and the ,department of ,health and ,human ,services shall request the ,national ,academy of ,sciences to submit1 not later than #ae months after the date on which such arrangements are completed1 a report on the results of the study and investigation to-- 7#a7 ,congress2 7#b7 the ,federal ,trade ,commission2 7#c7 the ,federal ,communications ,commission2 and 7#d7 the ,department of ,health and ,human ,services4 #a4 ,short title ,this ,act may be cited as the ,violent ,content ,research ,act of #bjac4 #b4 ,study2 ,national ,academy of ,sciences 7a7 ,in general ,not later than #cj days after the date of enactment of this ,act1 the ,federal ,trade ,commission1 the ,federal ,communications ,commission1 and the ,department of ,health and ,human ,services1 jointly1 shall undertake to enter into appropriate arrangements with the ,national ,academy of ,sciences to conduct a comprehensive study and investigation of-- 7#a7 whether there is a connection between exposure to violent video games and harmful effects on children that is distinguishable from the effects of any other factors2 and 7#b7 whether there is a connection between exposure to violent video programming and harmful effects on children that is distinguishable from the effects of any other factors4 7b7 ,contents of study and investigation 7#a7 ,violent video games ,the study and investigation under subsection 7a7 shall include-- 7,a7 whether the exposure listed under subsection 7a77#a7-- 7i7 causes children to act aggressively or causes other measurable harm to children2 7ii7 has a disproportionately harmful effect on the behavior of children already prone to aggression or on the behavior of other identifiable groups of children2 and 7iii7 has a harmful effect on children's behavior that is distinguishable from any negative effects produced by other types of media2 7,b7 whether any harm identified under subparagraph 7,a77i7 has a direct and long-lasting impact on a child's well-being2 and 7,c7 whether current or emerging characteristics of violent video games have a uniquely harmful effect on the behavior of children1 considering in particular such games' concretely interactive nature4 7#b7 ,violent video programming ,the study and investigation under subsection 7a7 shall include-- 7,a7 whether the exposure listed under subsection 7a77#b7-- 7i7 causes children to act aggressively or causes other measurable harm to children2 7ii7 has a disproportionately harmful effect on the behavior of children already prone to aggression or on the behavior of other identifiable groups of children2 and 7iii7 has a harmful effect on children's behavior that is distinguishable from any negative effects produced by other types of media2 and 7,b7 whether any harm identified under subparagraph 7,a77i7 has a direct and long-lasting impact on a child's well-being4 7#c7 ,future research ,the study and investigation under subsection 7a7 shall identify gaps in the current state of research which1 if closed1 could provide information regarding any causal connection-- 7,a7 between exposure to violent video games and harmful effects on children's behavior2 and 7,b7 between exposure to violent video programming and harmful effects on children's behavior4 7c7 ,report ,in entering into any arrangements with the ,national ,academy of ,sciences for conducting the study and investigation under this section1 the ,federal ,trade ,commission1 the ,federal ,communications ,commission1 and the ,department of ,health and ,human ,services shall request the ,national ,academy of ,sciences to submit1 not later than #ae months after the date on which such arrangements are completed1 a report on the results of the study and investigation to-- 7#a7 ,congress2 7#b7 the ,federal ,trade ,commission2 7#c7 the ,federal ,communications ,commission2 and 7#d7 the ,department of ,health and ,human ,services4 ,december #ag1 #bjac,reported with an amendment