,,bridge ,,axioms ,,& ,,laws ,,) ,,! ,,*ange ,,! ,,suit ,,call ,,revis$ ,,& ,,expla9$ ,,by ,j4 ,b4 ,,elwell ,au?or ( ,elwell on ,bridge1 ,advanc$ ,bridge1 ,bridge ,t\rnam5t ,h&s1 ,bridge ,lessons1 etc4 ,illu/ration3 spade symbol ,,new ,,york ,e4 ,p4 ,,dutton ,,company #ca ,,we/ ,,tw5ty-,,?ird ,,/reet #aijg ,copyright1 #aijg ,,by ,e4 ,p4 ,,dutton ,,co4 ,! ,plimpton ,press ,norwood ,mass4 ,u4,s4,a4 ,illu/ration3 ,bridge ,axioms ,we n = y our ink on axioms sp5d1 ,!y're b h>mless b>bs direct$ at y\r fri5d4 ,,bridge ,,axioms ,! be/ ,bridge play]s are und\bt$ly ^? :o c draw inf]5ces quickly & correctly4 99 99 99 99 99 ,obs]vation is an art enabl+ "o to discov] :at o!r p's play conceals--z well z reveals4 99 99 99 99 99 ,obs]vation always inf]s1 & "o inf]5ce w lead to ano!r4 99 99 99 99 99 ,ea* c>d play$ speaks ?r\gh its sil5ce1 & its language mu/ be und]/ood4 99 99 99 99 99 ,to conv]se intellig5tly ?r\gh ! m$ium ( ! c>ds1 ea* mu/ be se5 z x falls ) eyes t grasp its mean+4 99 99 99 99 99 ,failure to note ! play ( a c>d is n lack ( memory1 b lack ( he$4 99 99 99 99 99 ,situations are kaleidoscopic & con/ant1 & success may only be a*iev$ by be+ p]petually al]t to note !m4 99 99 99 99 99 ,all "t at ,bridge %\ld be devot$ e>ne/ly to :at confronts a play]1 n to :at is pa/4 99 99 99 99 99 ,x is bett] n to play at all1 ?an to play )\t e>ne/ness4 99 99 99 99 99 ,"o c>eful game is wor? any numb] ( slip%od1 c>eless ef=ts :i* are disconc]t+ to y\r p>tn]1 & ! delight ( y\r adv]s>ies4 99 99 99 99 99 ,bridge ab\nds ) situations :i* mu/ be le>n$4 99 99 99 99 99 ,promptness 9 mak+ a conclusion is a m5tal inspiration z well z an aid to exp$iti\s play4 99 99 99 99 99 ,hap-haz>d play1 fir/ f "o suit & !n f ano!r1 w n induce a successful campaign 9 ,bridge4 99 99 99 99 99 ,ha/e & wa/e are anti-types 9 ,bridge1 z !y are 9 ev]y?+4 99 99 99 99 99 ,to improve y\r ,bridge1 !ory & practice mu/ g h& 9 h&4 ,bridge is a game ( :i* mu* is le>n$ ?r\gh ! mi/akes made & he$$4 99 99 99 99 99 ,d n fail to pr(it 9 future games by ! mi/akes t y discov] 9 pres5t play4 99 99 99 99 99 ,:5 y see clev] plays t are new to y1 analyse ! motives t und]lie !m4 99 99 99 99 99 ,! s\nde/ play w sometimes lose1 & ! wor/ w sometimes w94 99 99 99 99 99 ,uni=m good play1 no matt] :at ! luck may be1 w ultimately triumph ov] bad play4 99 99 99 99 99 ,tricks he$lessly lo/ m> ! successful enjoym5t ( ,bridge4 ,t y happily did n lose on a h&1 is no palliation = ! bad play ( :i* y may h be5 guilty4 99 99 99 99 99 ,d n ov]look ! tricks :i* may be ga9$ by ! use ( a little c>d /rategy4 99 99 99 99 99 ,memory is simply a matt] ( obs]vation & practice4 99 99 99 99 99 ,c>eful ,bridge cultivates memory4 99 99 99 99 99 ,:at is done ) a h& _c be undone4 99 99 99 99 99 ,a successful p>tn]%ip game mu/ be bas$ on p]fect fai? & confid5ce betwe5 p>tn]s4 ,comb9$ play 9 ,bridge is absolutely ess5tial to success4 99 99 99 99 99 ,:5 y accept a p>tn]1 y accept him z he is1 n z y might wi% him to be4 99 99 99 99 99 ,a tru/ 9 y\r p>tn]'s ,bridge ability w ov]come _m ob/acles 9 ! way ( draw+ inf]5ces4 99 99 99 99 99 ,if y\r p>tn] objects to mov+1 d n advise him to *ange4 99 99 99 99 99 ,d n beg9 by abus+ y\r p>tn] = ! make2 y practically say y\r h& is weak & ! situation hopeless4 99 99 99 99 99 ,y\r p>tn] w play a bett] game if he does n fe> y\r adv]se criticism4 99 99 99 99 99 ,d n tell y\r p>tn]1 aft] see+ all ! c>ds1 :at he %\ld h done2 b ?9k :at y w\ld h done 9 y\r p>tn]'s place4 99 99 99 99 99 ,! *ronic compla9ant is a pessimi/ic p>tn] & a peevi% adv]s>y4 99 99 99 99 99 ,"o gra9 ( enc\ragem5t is wor? a p\nd ( scold+ 9 ,bridge4 99 99 99 99 99 ,if y take advantage ( y\r p>tn]'s brea* ( etiquette1 y lay y\rself op5 to adv]se criticism4 ,! mom5t t y %[ subs]vi5cy y admit sup]iority4 99 99 99 99 99 ,c>ds d n c>ry ) !m a lic5se to be unfair or rude4 99 99 99 99 99 ,x is m important to in=m y\r p>tn] ?an to deceive y\r adv]s>y4 99 99 99 99 99 ,be g5]\s ) y\r praise ( a well play$ h&4 99 99 99 99 99 ,play ! weak h&s z int]e/$ly z ! /rong4 99 99 99 99 99 ,d n criticise at all2 b--if y mu/--criticise fairly4 99 99 99 99 99 ,nev] call att5tion to ! score aft] ! c>ds h be5 dealt4 ,no matt] h[ clev]ly ! c>ds are manag$1 ! play] :o und]e/imates ! att5tion ! /ate ( ! score dem&s w unnecess>ily lose _m a rubb]4 99 99 99 99 99 ,! necessity = keep+ ! score con/antly 9 m9d gr[s ^u all play]s z _! exp]i5ce 9 ,bridge increases4 99 99 99 99 99 ,"k ! requisite numb] ( tricks to be tak51 bo? to w9 & to save ! game4 99 99 99 99 99 ,:5 y are a game beh9d1 d n hesitate to gamble4 99 99 99 99 99 ,:5 y are a game to ! good1 make none b a cons]vative & s\nd decl>ation4 ,:5 ! score is #ah to no?+ aga9/ y on ! fir/ game1 or :5 y are a game to ! good1 avoid a d\btful decl>ation :i* may enable ! adv]s>ies to w9 ! game on y\r deal4 99 99 99 99 99 ,:5 ! make is pass$ to y at a score ( #bd all on ! rubb] game1 decl>e y\r be/ suit4 99 99 99 99 99 ,:5 ! game is sav$1 b _c possibly be won1 ! sev5? trick %\ld be ! objective po9t4 99 99 99 99 99 ,:5 y _c rea* game1 nev] haz>d ! odd trick 9 an attempt to w9 two odd4 99 99 99 99 99 ,_m times ! game c only be won or sav$ 9 case ! c>ds lie 9 a c]ta9 position4 ,assume t ! c>ds are fav\rably plac$ & play ! h& accord+ly4 99 99 99 99 99 ,:5 ! game is seem+ly lo/1 take ! "o *ance ( f9d+ 9 y\r p>tn]'s h& ! c>ds t w save x4 99 99 99 99 99 ,x is surpris+ h[ (t5 a desp]ate exp$i5t w ov]come a desp]ate situation4 99 99 99 99 99 ,to =ce luck is to attempt to make x--a mo/ idle task4 99 99 99 99 99 ,human nature tempts mortals to lose m ?an !y c w91 sometimes m ?an !y c af=d4 ,press good =tune :ile x la/s & d n l+] :5 x refuses to smile4 99 99 99 99 99 ,if y w9 ) inv9cible c>ds1 y\r victory is *eap4 99 99 99 99 99 ,d n ascribe to bad luck ! result ( bad play4 99 99 99 99 99 ,:oev] is fav\r$ by luck may usually take all mann] ( *ances & succe$4 99 99 99 99 99 ,m rubb]s are lo/ by bad makes ?an by bad plays4 99 99 99 99 99 ,(t5 ! result ( "o h&1 :i* proves no?+1 w enc\rage ! t5d5cy t[>d uns\nd makes4 ,! "q ,:at w be ! probable make if ,i pass8 is ( great assi/ance 9 det]m9+ ! decl>ation4 99 99 99 99 99 ,x is rem>kable h[ _m pass$ no-trump]s g a/ray2 & ! numb] proves ! necessity = m cauti\s pass$ makes4 99 99 99 99 99 ,a good play] c take m *ances ) ! make because ( 8 ability to play ! c>ds prop]ly4 99 99 99 99 99 ,no-trump play is an ef=t to e/abli% & br+ 9 small c>ds ( a long suit4 99 99 99 99 99 ,_m a h& is ru9$ by c>eless & ha/y play at ! fir/ trick4 99 99 99 99 99 ,d n play y\r adv]s>y's game = him1 l5d him no aid 9 e/abli%+ 8 suit4 99 99 99 99 99 ,take all y\r f9esses aga9/ ! play] :o holds an e/abli%$ suit4 99 99 99 99 99 ,if1 z deal]1 y wi% to make f\r tricks 9 a suit ) b ?ree 9 sight1 give ! adv]s>ies a *ance to disc>d4 99 99 99 99 99 ,:5 !re are tricks t ! adv]s>ies mu/ w91 try to make ?is necessity a b5efit to y\r h&4 99 99 99 99 99 ,rid y\rself ( any high c>d :i* may int]rupt ! cont9uation ( y\r p>tn]'s suit4 99 99 99 99 99 ,! deal]'s ma9 plan ( a trump h& %\ld be to exhau/ trumps & br+ 9 a suit4 99 99 99 99 99 ,be cognisant ( :at y %\ld accompli% & !n decide h[ be/ to d x4 99 99 99 99 99 ,pitfalls 9 ! =m ( false leads1 false c>ds & clev] "u-play %\ld be dug = y\r adv]s>ies at e opportunity4 99 99 99 99 99 ,too mu* ha/e 9 %[+ ability to ruff 9 ! weak trump h& frequ5tly br+s disa/]4 99 99 99 99 99 ,:5 y are reasonably assur$ ( e trick b "o1 lead y\r rema9+ trump4 99 99 99 99 99 ,z a rule avoid an incl9ation to ruff 9 ! /rong trump h&4 99 99 99 99 99 ,rememb] t ! p>tn] :o d\bles usually has trump /r5g?1 & d n /rew 8 pa?way ) ob/ructions by =c+ him4 99 99 99 99 99 ,x is unusually bad play to d\ble :5 y ne$ only an odd trick to w9 ! game4 99 99 99 99 99 ,! c>d l$ by y\r p>tn] is a message ( 8 hold+ 9 t suit4 99 99 99 99 99 ,_m a rubb] is lo/ :i* ! prompt lead ( a high c>d might h sav$4 ,x is too late to =ce :5 ! adv]s>ies hold ! rema9+ trumps & an e/abli%$ suit4 99 99 99 99 99 ,ruff+ ) a comm&+ trump r>ely loses a trick & (t5 ga9s "o4 99 99 99 99 99 ,! temptation to ov]-trump %\ld frequ5tly be resi/$4 99 99 99 99 99 ,cle> y\r long suit be=e y "p ) y\r c>d ( re-entry4 99 99 99 99 99 ,cultivate uni=mity 9 y\r /yle ( play1 let !re be no rem>kable ha/e or hesitation 9 mak+ or pass+1 & look z *e]ful z possible4 99 99 99 99 99 ,hesitation & mann]isms 9 ,bridge %\ld be c>efully avoid$4 ,emphasise no play ( y\r own1 & %[ no pleasure or displeasure at any play4 99 99 99 99 99 ,sup]iority ( skill is %[n by ! play ( ! c>ds1 n by mann]isms4 99 99 99 99 99 ,cont9u$ hesitancy & n]v\s indecision are s]i\s faults 9 ,bridge4 99 99 99 99 99 ,make up y\r m9d to d y\r be/ ) ! c>ds t h be5 dealt y4 99 99 99 99 99 ,! occupant ( ! high-*air usually has a monopoly = giv+ advice4 99 99 99 99 99 ,let y\r mann] be uni=mly su* t no "o c tell f x :e!r y are w9n+ or los+4 99 99 99 99 99 ,play ,bridge ) an eloqu5t sil5ce2 x w comm& bo? respect & admiration4 99 99 99 99 99 ,an occasional mi/ake is pref]able to an irritat+ delay4 99 99 99 99 99 ,sl[ play is1 m or less1 a habit4 ,its effect am\nts to a fault4 99 99 99 99 99 ,:5 !re is an unusual di/ribution ( ! c>ds1 rem>ks are sup]flu\s4 99 99 99 99 99 ,indecision may tell y\r adv]s>ies exactly :at !y are mo/ eag] to "k4 ,delib]ation at ! beg9n+ ( a h& is p]missible & %\ld be enc\rag$4 99 99 99 99 99 ,! play] :o int]rupts ! game to discuss ! play %\ld be o/racis$ f ! c>d room4 99 99 99 99 99 ,make no ov]t rem>ks dur+ ! play :i* may t5d to give ! adv]s>ies in=mation4 99 99 99 99 99 ,x is usually ! inexp]i5c$ play] :o (f]s an a/oni%+ am\nt ( gratuit\s & un-s\ght-= advice4 99 99 99 99 99 ,x is (t5 difficult to refra9 f %[+ pleasure at ! accompli%m5t ( a desir$ purpose1 b consid] t undue elation is mo/ aggravat+ to ! adv]s>ies4 99 99 99 99 99 ,po/-mortems h _! int]e/ &1 z a rule1 are unmi/akably conv9c+4 99 99 99 99 99 ,d n v5ture ^u a po/-mortem unless y are c]ta9 ( :at ! scalpel is go+ to reveal4 99 99 99 99 99 ,d n cont9ue to talk ( h>ass+ details :5 ano!r h& is await+ play4 99 99 99 99 99 ,g5]al rules are =mulat$ z an assi/ance to intellig5t play4 99 99 99 99 99 ,_m brilliant plays are made 9 contrav5tion to rules4 99 99 99 99 99 ,c]ta9 laws t gov]n ! te*nicalities are absolute1 b rules 9 g5]al are n ! ma/]s ( ,bridge4 99 99 99 99 99 ,rules %\ld be consid]$ second to circum/ances & to ! fall ( ! c>ds4 99 99 99 99 99 ,!re are h&s 9 ,bridge :i* may be said to play !mselves4 99 99 99 99 99 ,all ,bridge p5alties %\ld be /rictly en=c$4 99 99 99 99 99 ,y ga!r ! c>ds :5 y\r p>tn] takes ! fir/ trick4 99 99 99 99 99 ,d n ask to h ! c>ds plac$ unless x is solely = y\r own in=mation4 ,a play] has n ! "r to h ! c>ds plac$ aft] !y h be5 t\*$ = ! purpose ( ga!r+ !m4 99 99 99 99 99 ,x is unfair to revoke purposely1 or to make a second revoke 9 ord] to conceal ! fir/4 99 99 99 99 99 ,! revok+ side _c w9 ! game on t h&1 nor score m ?an #bh po9ts4 99 99 99 99 99 ,clubs is a saf] decl>ation1 hold+ f\r ) two hon\rs1 ?an spades1 :5 b "o or two are held )\t an hon\r4 99 99 99 99 99 ,luck is a false fri5d & only /ays ) y until y are 9 tr\ble4 ,a poor play] is mo/ a poor play] :5 he kn[s n t he is a poor play]4 99 99 99 99 99 ,lo/ tricks yield a crop ( exp]i5ce atta9$ at ! exp5se ( rubb]s4 99 99 99 99 99 ,inatt5tion is a companion t w nev] travel alone4 99 99 99 99 99 ,p :o f9d x easy to decide = fri5ds f9d x h>d to decide = !mselves4 99 99 99 99 99 ,p :o h lots ( advice to give dislike to take any4 99 99 99 99 99 ,! man :o plays ,bridge :5 he is angry is sure to make a mi/ake4 ,!re is "s hope = ! play] :o discov]s he c be mi/ak54 99 99 99 99 99 ,improvem5t comes f avoid+ o!r p's mi/akes4 99 99 99 99 99 ,he :o plays ! be/ talks ! lea/ ( :at he is do+4 99 99 99 99 99 ,don't sp5d "t griev+ ov] a lo/ rubb] t %\ld be us$ 9 play+ ! next4 99 99 99 99 99 ,sometimes "o ha/y play w ov]?r[ ! results ( a c>efully plann$ game4 99 99 99 99 99 ,disc\ragem5t %\ld make ! play] m resolute4 99 99 99 99 99 ,pres]ve u f ! bore :o insi/s on turn+ conv]sation into argum5t4 99 99 99 99 99 ,x is ! critical :o are mo/ s5sitive to criticism4 99 99 99 99 99 ,! be/ way to deal ) bad luck is to be> x gracefully4 99 99 99 99 99 ,! be/ play]s are always pati5t ) ! novice4 99 99 99 99 99 ,!re are ^? :o tea* "o ,bridge because !y play s badly4 99 99 99 99 99 ,_m p are s busy play+ t !y don't pause to ?9k h[ !y are play+4 99 99 99 99 99 ,_m call bad luck t :i* is only neglect to improve opportunity4 ,he :o is too busy to consid] 8 faults w nev] take "t to m5d !m4 99 99 99 99 99 ,^? :o ?9k ! lea/ h ! mo/ "t to criticise4 99 99 99 99 99 ,! exp]tness ( ! play] :o is at ! pa9s to ann\nce x may be d\bt$4 99 99 99 99 99 ,"s p ask = criticism b gr[ angry if x is adv]se4 99 99 99 99 99 ,x is n s mu* y\r ,bridge k1 b ! use y make ( x1 t c\nts4 99 99 99 99 99 ,! novice plays be=e he ?9ks1 ! exp]t ?9ks be=e he plays4 ,! sil5t play]1 l ! dog t bites )\t gr[l+1 gets ! be/ hold on ! game4 99 99 99 99 99 ,!re are p s absorb$ 9 _! own ,bridge p]fection t x is impossible = !m to see m]it 9 anyone else4 99 99 99 99 99 ,a good way to succe$ 9 ,bridge is to obs]ve :at is mo/ successful ) o!rs4 ,illu/ration3 ,if p]*ance a fri5d y cru% 'nea? ! arr['s weight1 ,!n swiftly to ! au?or blame y\r undes]v$ fate4 ,,! ,,laws ,,( ,,bridge ,revis$ #aijg ,,! ,,rubb] ,! p>tn]s fir/ w9n+ two games w9 ! rubb]4 ,if ! fir/ two games be won by ! same p>tn]s1 ! ?ird game is n play$4 99 99 99 99 99 ,,scor+ ,a game consi/s ( ?irty po9ts obta9$ by tricks alone1 exclusive ( any po9ts c\nt$ = hon\rs1 ,*icane1 or ,slam4 99 99 99 99 99 ,e h& is play$ out1 & any po9ts 9 excess ( ?irty po9ts necess>y = ! game are c\nt$4 99 99 99 99 99 ,ea* trick above six c\nts two po9ts :5 spades are trumps1 f\r po9ts :5 clubs are trumps1 six po9ts :5 diamonds are trumps1 eight po9ts :5 he>ts are trumps1 & twelve po9ts :5 !re are no trumps4 99 99 99 99 99 ,hon\rs are ace1 k+1 que51 knave1 & t5 ( ! trump suit2 or ! aces :5 no-trump is decl>$4 99 99 99 99 99 ,hon\rs are cr$it$ to ! orig9al hold]s & are valu$ z foll[s3 ---------------------------------------- -------------- ,decl>ation ,s,c,d,h ,no ,trumps ---------------------------------------- ---------- ,ea* ,trick above ,six #b #d #f #h #ab #c ,hon\rs444444 #d #h #ab #af #cj #d 444444 #h #af #bd #cb #dj ,,hon\rs #d 7,all 9 "o h&7 #af #cb #dh #fd #ajj #e 444444 #aj #bj #cj #dj -- #e 7#d 9 "o h&7 #ah #cf #ed #gb -- #e 7,all 9 "o h&7 #bj #dj #fj #hj -- ,*icane44444 #d #h #ab #af -- ---------------------------------------- ---------- ,rubb] #ajj1 ,gr& ,slam #dj1 ,little ,slam #bj1 ---------------------------------------- --------------- 7,sspades_/,cclubs_/,ddiamonds_/,hhe>ts4 ,note ( etext transcrib]47 99 99 99 99 99 ,if a play] & 8 p>tn] make ?irte5 tricks1 indep5d5tly ( any tricks ga9$ by ! revoke p5alty1 !y score ,gr& ,slam & add =ty po9ts to _! hon\r c\nt4 99 99 99 99 99 ,little ,slam is twelve tricks simil>ly scor$1 & adds tw5ty po9ts to ! hon\r c\nt4 ,*icane 7"o h& void ( trumps7 is equal 9 value to ?ree hon\rs1 i4e41 if p>tn] ( play] hav+ ,*icane scores hon\rs he adds ! value ( ?ree hon\rs to 8 hon\r score1 :ile1 if ! adv]s>ies score hon\rs1 x d$ucts an equal value f _! hon\r score4 ,d\ble ,*icane 7a play] & 8 p>tn] bo? void ( trumps7 is equal 9 value to f\r hon\rs1 & ! value !re( may be d$uct$ f ! total hon\r score ( ! adv]s>ies4 99 99 99 99 99 ,! value ( hon\rs1 ,slam1 ,little ,slam1 or ,*icane1 is 9 no wise affect$ by d\bl+ or re-d\bl+4 99 99 99 99 99 ,at ! conclusion ( a rubb] ! scores = tricks1 hon\rs1 ,*icane1 & ,slam1 obta9$ by ea* side1 are add$1 & "o hundr$ po9ts are add$ to ! score ( ! w9n]s ( ! rubb]4 ,! diff]5ce betwe5 ! complet$ scores is ! numb] ( po9ts won or lo/ by ! w9n]s ( ! rubb]4 99 99 99 99 99 ,if an errone\s score affect+ tricks be prov51 su* mi/ake mu/ be correct$ prior to ! conclusion ( ! game 9 :i* x has occurr$1 & su* game %all n be consid]$ z conclud$ until ! foll[+ deal has be5 complet$ & ! trump decl>$1 unless x be t ! game is ! la/ "o ( ! rubb]1--!n ! score is subject to inquiry until an agreem5t betwe5 ! sides 7z to ! value ( ! rubb]7 %all h be5 rea*$4 99 99 99 99 99 ,if an errone\s score affect+ hon\rs1 ,*icane1 or ,slam be prov51 su* mi/ake may be correct$ at any "t be=e ! score ( ! rubb] has be5 made up & agre$ ^u4 99 99 99 99 99 ,,cutt+ ,9 cutt+1 ! ace is ! l[e/ c>d &1 z betwe5 c>ds ( o!rwise equal value1 ! l[e/ is ! he>t1 next ! diamond1 next ! club1 & highe/ ! spade4 99 99 99 99 99 ,9 all cases e play] mu/ cut f ! same pack4 ,%\ld a play] expose m ?an "o c>d1 he mu/ cut aga94 99 99 99 99 99 ,,=m+ ,,tables ,! prior "r ( play+ is ) ^? fir/ 9 ! room4 ,if !re are m ?an f\r c&idates = seats at a table1 ! privilege ( play+ is decid$ by cutt+4 ,! f\r :o cut ! l[e/ c>ds play fir/4 99 99 99 99 99 ,aft] ! table is =m$1 ! play]s cut to decide on p>tn]s2 ! two l[e/ play aga9/ ! two highe/4 ,! l[e/ is ! deal]1 :o has *oice ( c>ds & seats1 & :o1 hav+ once made 8 selection1 mu/ abide by x4 ,six play]s con/itute a full table1 & no play] %all h a "r to cut into a game :i* is complete4 99 99 99 99 99 ,:5 !re are m ?an six c&idates1 ! "r to succe$ any play] :o may retire is acquir$ by ann\nc+ ! desire to d s1 & su* ann\ncem5t %all con/itute a prior "r to ! fir/ vacancy4 99 99 99 99 99 ,,cutt+ ,,out ,at ! end ( a rubb]1 %\ld admission be claim$ by "o or two c&idates1 ! play] or play]s hav+ play$ a great] numb] ( consecutive rubb]s %all )draw2 b :5 all h play$ ! same numb]1 !y mu/ cut to decide ^u ! outgo]s2 ! highe/ are out4 99 99 99 99 99 ,,rights ,,( ,,entry ,a c&idate desir+ to ent] a table mu/ decl>e su* wi% be=e any play] at ! table cuts a c>d1 ei!r = ! purpose ( beg9n+ a new rubb] or ( cutt+ out4 99 99 99 99 99 ,9 ! =mation ( new tables1 ^? c&idates :o h nei!r belong$ to nor play$ at any o!r table h ! prior "r ( entry4 ,^? :o h already play$ decide _! "r ( admission by cutt+4 99 99 99 99 99 ,a play] :o cuts into "o table :ile belong+ to ano!r %all =feit 8 prior "r ( re-entry into ! latt]1 unless by do+ s he enables ?ree c&idates to =m a fre% table4 ,9 ?is ev5t he may signify 8 int5tion ( return+ to 8 orig9al table1 & 8 place at ! new "o c be fill$4 99 99 99 99 99 ,%\ld any play] quit ! table dur+ ! progress ( a rubb]1 he may1 ) ! cons5t ( ! o!r ?ree play]s1 appo9t a sub/itute dur+ 8 abs5ce2 b su* appo9tm5t %all become void ) ! conclusion ( ! rubb]1 & %all n 9 any way affect ! sub/itute's rights4 99 99 99 99 99 ,if anyone break up a table1 ! rema9+ play]s h a prior "r to play at o!r tables4 ,,%uffl+ ,! pack mu/ nei!r be %uffl$ bel[ ! table nor s ! face ( any c>d be se54 99 99 99 99 99 ,! deal]'s p>tn] mu/ collect ! c>ds = ! ensu+ deal & he has ! fir/ "r to %uffle ! c>ds4 ,ea* play] has ! "r to %uffle subsequ5tly4 ,! deal] has ! "r to %uffle la/1 b %\ld a c>d or c>ds be se5 dur+ 8 %uffl+1 or :il/ giv+ ! pack to be cut1 he mu/ re-%uffle4 99 99 99 99 99 ,ea* play]1 aft] %uffl+1 mu/ place ! c>ds prop]ly collect$ & face d[nw>d to ! left ( ! play] next to deal4 ,,! ,,deal ,ea* play] deals 9 8 turn2 ! ord] ( deal+ goes to ! left4 99 99 99 99 99 ,! play] on ! deal]'s "r cuts ! pack1 & 9 divid+ x he mu/ n leave few] ?an f\r c>ds 9 ei!r packet2 if 9 cutt+ or 9 replac+ "o ( ! two packets a c>d be expos$1 or if !re be any confusion ( ! c>ds or a d\bt z to ! exact place 9 :i* ! pack 0 divid$1 !re mu/ be a fre% cut4 99 99 99 99 99 ,:5 ! play] ^: duty x is to cut has once sep>at$ ! pack he c nei!r re-%uffle nor re-cut ! c>ds4 ,%\ld ! deal] %uffle ! c>ds1 aft] ! pack is cut1 ! pack mu/ be cut aga94 99 99 99 99 99 ,! fifty-two c>ds %all be dealt face d[nw>d4 ,! deal is n complet$ until ! la/ c>d has be5 dealt face d[nw>d4 99 99 99 99 99 ,,!re ,,is ,,no ,,misdeal4 99 99 99 99 99 ,a ,,new ,,deal ,!re mu/ be a new deal-- a ,if ! c>ds be n dealt into f\r packets1 "o at a "t1 & 9 regul> rotation1 beg9n+ at ! deal]'s left4 b ,if1 dur+ a deal1 or dur+ ! play ( a h&1 ! pack be prov5 incorrect or imp]fect4 c ,if any c>d be fac$ 9 ! pack4 d ,if any play] h dealt to him a great] numb] ( c>ds ?an ?irte54 e ,if ! deal] deal two c>ds at once & !n deal a ?ird be=e correct+ ! error4 f ,if ! deal] omit to h ! pack cut & ! adv]s>ies call att5tion to ! fact prior to ! conclusion ( ! deal & be=e look+ at _! c>ds4 g ,if ! la/ c>d d n come 9 its regul> ord] to ! deal]4 99 99 99 99 99 ,!re may be a new deal-- a ,if ! deal] or 8 p>tn] expose a c>d4 ,! elde/ h& may claim a new deal4 b ,if ei!r adv]s>y expose a c>d4 ,! deal] or 8 p>tn] may claim a new deal4 c ,if1 be=e fifty-"o c>ds are dealt1 ! deal] %\ld look at any c>d4 ,8 adv]s>ies h ! "r to see x1 & ! elde/ h& may exact a new deal4 d ,if1 9 deal+1 "o ( ! la/ c>ds be expos$ by ! deal] or 8 p>tn]1 & ! deal is complet$ be=e !re is reasonable "t = ! elde/ h& to decide z to a new deal4 ,b 9 all o!r cases su* p5alties mu/ be claim$ prior to ! completion ( ! deal4 99 99 99 99 99 ,! claim = a new deal by reason ( a c>d expos$ dur+ ! deal may n be made by a play] :o has look$ at any ( 8 c>ds4 ,if a new deal does n take place1 ! c>d expos$ dur+ ! deal _c be call$4 99 99 99 99 99 ,%\ld ?ree play]s h _! "r numb] ( c>ds1 & %\ld ! f\r?1 n be+ dummy1 h less ?an ?irte5 & n discov] su* defici5cy until he has play$ any ( 8 c>ds1 ! deal /&s good2 %\ld he h play$1 he is answ]able = any revoke he may h made z if ! miss+ c>d or c>ds _h be5 9 8 h&4 ,! o!r pack may be se>*$ = ! miss+ c>d or c>ds4 99 99 99 99 99 ,if dur+ ! play ( a deal a pack be prov5 incorrect or imp]fect1 su* pro( r5d]s only ! curr5t deal void1 & does n affect any prior score4 ,! deal] mu/ deal aga94 99 99 99 99 99 ,any "o deal+ ) ! adv]s>ies' c>ds mu/ be correct$ be=e ! play ( ! fir/ c>d1 o!rwise ! deal /&s good4 ,if any "o deals :5 x is ! turn ( an adv]s>y1 su* error mu/ be correct$ be=e ! c>ds are dealt = ! foll[+ deal4 ,a play] c nei!r %uffle1 cut1 nor deal = 8 p>tn] )\t ! p]mission ( 8 adv]s>ies4 99 99 99 99 99 ,,decl>+ ,,trumps ,! trump is decl>$4 ,no c>d is turn$4 a ,! deal] may ei!r make ! trump or pass ! decl>ation to 8 p>tn]4 b ,if ! decl>ation be pass$ to p>tn]1 he mu/ make ! trump4 99 99 99 99 99 ,%\ld ! deal]'s p>tn] make ! trump )\t receiv+ p]mission f ! deal]1 ! elde/ h& may dem&1 #a/4 ,t ! trump %all /&1 or #b;d4 ,t !re %all be a new deal4 99 99 99 99 99 ,b if any decl>ation z to d\bl+1 or n d\bl+1 %all h be5 made1 or if a new deal be n claim$1 ! decl>ation wrongly made %all /&4 ,! elde/ h& is ! play] on ! left ( ! deal]4 99 99 99 99 99 ,%\ld ! deal]'s p>tn] pass ! decl>ation to ! deal]1 x %all be ! "r ( ! elde/ h& to claim a new deal or to compel ! (f5d+ play] to decl>e ! trump2 provid$1 t no decl>ation z to d\bl+ has be5 made4 99 99 99 99 99 ,if ei!r ( ! deal]'s adv]s>ies make or pass ! decl>ation1 ! deal] may1 aft] look+ at 8 h&1 ei!r claim a new deal or proce$ z if no decl>ation _h be5 made4 ,a decl>ation once made _c be alt]$4 99 99 99 99 99 ,,d\bl+1 ,,re-,,d\bl+1 ,,etc4 ,! effect ( d\bl+1 re-d\bl+1 & s on1 is t ! value ( ea* trick above six is d\bl$1 quadrupl$1 & s on4 99 99 99 99 99 ,aft] ! trump decl>ation has be5 made by ! deal] or 8 p>tn]1 _! adv]s>ies h ! "r to d\ble4 ,! elde/ h& has ! fir/ "r4 ,if he does n wi% to d\ble1 he may ask 8 p>tn]1 ,may ,i lead8 ,8 p>tn] %all answ]1 ,yes1 or ,i d\ble4 99 99 99 99 99 ,if ei!r ( _! adv]s>ies elect to d\ble1 ! deal] & 8 p>tn] h ! "r to re-d\ble4 ,! play] :o has decl>$ ! trump %all h ! fir/ "r4 ,he may say1 ,i re-d\ble or ,satisfi$4 ,%\ld he say ! latt]1 8 p>tn] may re-d\ble4 99 99 99 99 99 ,if ! deal] or 8 p>tn] elect to re-d\ble1 _! adv]s>ies %all h ! "r to aga9 d\ble4 ,! orig9al d\bl] has ! fir/ "r4 99 99 99 99 99 ,if ! "r-h& adv]s>y ( ! deal] d\ble be=e 8 p>tn] has ask$ ,may ,i lead8 ! decl>] ( ! trump %all h ! "r to say :e!r or n ! d\ble %all /&4 ,if he decide t ! d\ble %all /&1 ! process ( re-d\bl+ may cont9ue z describ$ above4 99 99 99 99 99 ,! process ( re-d\bl+ may be cont9u$ indef9itely4,a ,! fir/ "r to cont9ue ! re-d\bl+ on behalf ( a p>tn]%ip belongs to t play] :o has la/ re-d\bl$4 ,%\ld he1 h[ev]1 express himself satisfi$1 ! "r to cont9ue ! re-d\bl+ passes to 8 p>tn]4 ,%\ld any play] re-d\ble out ( turn1 ! adv]s>y :o la/ d\bl$ %all decide :e!r or n su* d\ble %all /&4 ,if x is decid$ t ! re-d\ble %all /&1 ! process ( re-d\bl+ may cont9ue z describ$ 9 ?is & =ego+ laws4 ,if any d\ble or re-d\ble out ( turn be n accept$1 !re %all be no fur!r d\bl+ 9 t h&4 ,any consultation betwe5 p>tn]s z to d\bl+ or re-d\bl+ w entitle ! mak] ( ! trump or ! elde/ h&1 )\t consultation1 to a new deal4 ,a ,9 "s clubs1 d\bl+ ceases :5ev] ! value ( ! odd trick exce$s "o hundr$ po9ts2 9 o!r clubs ! limit is plac$ at two hundr$ po9ts4 99 99 99 99 99 ,if ! elde/ h& lead be=e ! d\bl+ be complet$1 8 p>tn] may re-d\ble only ) ! cons5t ( ! adv]s>y :o la/ d\bl$2 b su* lead %all n affect ! "r ( ei!r adv]s>y to d\ble4 99 99 99 99 99 ,:5 ! "q1 ,may ,i lead8 has be5 answ]$ 9 ! affirmative1 or :5 ! play] :o has ! la/ "r to cont9ue ! d\bl+ expresses himself satisfi$1 ! play %all beg94 99 99 99 99 99 ,%\ld ! elde/ h& lead )\t ask+ p]mission1 8 p>tn] may d\ble1 b only if ! mak] ( ! trump cons5t4 99 99 99 99 99 ,%\ld ! "r-h& adv]s>y ( ! deal] ask p]mission to lead1 ! elde/ h& does n !reby lose 8 "r to d\ble4 ,%\ld ! "r-h& adv]s>y ( ! deal] d\ble be=e 8 p>tn] has ask$ ,may ,i lead8 ! mak] ( ! trump %all h ! "r to say :e!r or n ! d\ble %all /&4 ,if he decide t ! d\ble %all /&1 ! process ( re-d\bl+ may cont9ue4 99 99 99 99 99 ,if ! "r-h& adv]s>y ( ! deal] lead out ( turn1 ! mak] ( ! trump may call a suit f ! elde/ h&1 :o may only d\ble if ! mak] ( ! trump cons5t4 99 99 99 99 99 ,a decl>ation z to d\bl+ or re-d\bl+ once made _c be alt]$4 ,,dummy ,z soon z ! elde/ h& has l$1 ! deal]'s p>tn] %all place 8 c>ds face upw>d on ! table1 & ! duty ( play+ ! c>ds f t h& %all devolve ^u ! deal]1 unassi/$ by 8 p>tn]4 ,be=e expos+ 8 c>ds1 ! deal]'s p>tn] has all ! rights ( a play]1 b aft] 8 c>ds h be5 %[n ! deal]'s p>tn] takes no "p :atev] 9 ! play1 except t he has ! "r---- a ,to ask ! deal] :e!r he has none ( ! suit 9 :i* he may h r5\nc$4 b ,to ask ! deal] :5 call$ ^u to play 8 highe/ or l[e/ c>d :e!r he has con=m$ to ! p5alty4 c ,to call ! deal]'s att5tion to ! fact t a trick has n be5 complet$4 d ,to correct ! claim ( ei!r adv]s>y to a p5alty to :i* ! latt] is n entitl$4 e ,to call att5tion to ! fact t a trick has be5 errone\sly tak5 by ei!r side4 f ,to p>ticipate 9 ! discussion ( any disput$ "q ( fact :i* may arise betwe5 ! deal] & ei!r adv]s>y4 g ,to correct an errone\s score4 99 99 99 99 99 ,%\ld ! deal]'s p>tn] call att5tion to any o!r incid5t ( ! play1 9 consequ5ce ( :i* any p5alty might be exact$1 ! fact ( 8 s do+ precludes ! deal] exact+ su* p5alty4 99 99 99 99 99 ,if ! deal]'s p>tn]1 by t\*+ a c>d or o!rwise1 sugge/ ! play ( a c>d f dummy1 ei!r ( ! adv]s>ies may1 b )\t consultation1 call ^u ! deal] to play or n to play ! c>d sugge/$4 99 99 99 99 99 ,dummy is n liable to ! p5alty = a revoke2 & if he %\ld revoke & ! error be n discov]$ until ! trick is turn$ & quitt$1 ! trick /&s good4 99 99 99 99 99 ,a c>d f ! deal]'s h& is n play$ until actually quitt$2 b %\ld ! deal] "n or t\* a c>d f ! dummy h&1 su* c>d is consid]$ z play$1 unless ! deal] 9 t\*+ ! c>d or c>ds says1 ,i arrange1 or words to t effect4 99 99 99 99 99 ,,c>ds ,,expos$ ,,be=e ,,play ,if1 aft] ! deal has be5 complet$ & be=e ! trump decl>ation has be5 made1 ei!r ! deal] or 8 p>tn] expose a c>d f 8 h&1 ! elde/ h& may1 )\t consult+ ) 8 p>tn]1 claim a new deal4 ,if1 aft] ! deal has be5 complet$ & be=e a c>d is l$1 any play] %all expose a c>d1 8 p>tn] %all =feit any "r to d\ble or re-d\ble :i* he o!rwise w\ld h be5 entitl$ to ex]cise2 & 9 case ( a c>d be+ s expos$ by ! lead]'s p>tn]1 ! deal] may ei!r call ! c>d or require ! lead] n to lead ! suit ( ! expos$ c>d4 99 99 99 99 99 ,,c>ds ,,expos$ ,,dur+ ,,play ,all c>ds expos$ by ! deal]'s adv]s>ies are liable to be call$1 & su* c>ds mu/ be left face upw>d on ! table4 99 99 99 99 99 ,! foll[+ are expos$ c>ds3 #a/4 ,two or m c>ds play$ at once4 #b;d4 ,any c>d dropp$ ) its face upw>d1 or 9 any way expos$ on or above ! table1 ev5 ?\gh snat*$ up s quickly t no "o c "n x4 #c;d4 ,e c>d s held by a play] t 8 p>tn] c see any portion ( its face4 99 99 99 99 99 ,a c>d dropp$ on ! floor or else:]e bel[ ! table is n an expos$ c>d4 99 99 99 99 99 ,if two or m c>ds be play$ at once1 by ei!r ( ! deal]'s adv]s>ies1 ! deal] %all h ! "r to call :i* "o he pleases to ! curr5t trick1 & ! o!r c>d or c>ds %all rema9 face upw>d on ! table & may be call$ at any "t4 99 99 99 99 99 ,if1 )\t wait+ = 8 p>tn] to play1 ei!r ( ! deal]'s adv]s>ies %\ld play on ! table ! be/ c>d1 or lead "o :i* is a w9n+ c>d1 z aga9/ ! deal] & dummy1 or %\ld cont9ue 7)\t wait+ = 8 p>tn] to play7 to lead sev]al su* c>ds1 ! deal] may dem& t ! p>tn] ( ! play] 9 fault w91 if he c1 ! fir/1 or any o!r ( ^! tricks1 & ! o!r c>ds ?us improp]ly play$ are expos$ c>ds4 99 99 99 99 99 ,if ei!r or bo? ( ! deal]'s adv]s>ies ?r[ 8 or _! c>ds on ! table face upw>ds1 su* c>ds are expos$ & are liable to be call$2 b if ei!r adv]s>y reta9 8 h& he _c be =c$ to ab&on x4 ,if1 h[ev]1 ! deal] %\ld say1 ,i h ! re/1 or any o!r words indicat+ t ! rema9+ tricks are 81 ! adv]s>ies ( ! deal] are n liable to h any ( _! c>ds call$ %\ld !y expose !m1 believ+ ! deal]'s claim to be true1 %\ld x subsequ5tly prove false4 99 99 99 99 99 ,if a play] :o has r5d]$ himself liable to h ! highe/ or l[e/ ( a suit call$ fail to play z direct$1 or if1 :5 call$ on to lead "o suit1 lead ano!r1 hav+ 9 8 h& "o or m c>ds ( ! suit dem&$1 or1 if call$ ^u to w9 or lose a trick1 fail to d s :5 he c1 he is liable to ! p5alty = revoke1 unless su* play be correct$ be=e ! trick is turn$ & quitt$4 99 99 99 99 99 ,,leads ,,out ,,( ,,turn ,if ei!r ( ! deal]'s adv]s>ies lead out ( turn1 ! deal] may call ! c>d errone\sly l$1 or may call a suit :5 x is ! turn ( ei!r adv]s>y to lead4 99 99 99 99 99 ,if ! deal] lead out ( turn1 ei!r f 8 own h& or dummy1 he incurs no p5alty2 b he may n rectify ! error aft] ! second h& has play$4 99 99 99 99 99 ,if any play] lead out ( turn & ! o!r ?ree foll[ him1 ! trick is complete & ! error _c be rectifi$2 b if only ! second1 or second & ?ird1 play to ! false lead1 _! c>ds may be tak5 back2 !re is no p5alty aga9/ anyone except ! orig9al (f5d]1 :o1 if he be "o ( ! deal]'s adv]s>ies1 may be p5alis$ z provid$ above4 99 99 99 99 99 ,9 no case c a play] be compell$ to play a c>d :i* w\ld oblige him to revoke4 99 99 99 99 99 ,! call ( an expos$ c>d may be repeat$ at e trick until su* c>d has be5 play$4 99 99 99 99 99 ,if a play] call$ on to lead a suit h none ( x1 ! p5alty is paid4 ,,c>ds ,,play$ ,,9 ,,error ,%\ld ! ?ird h& n h play$ & ! f\r? play be=e 8 p>tn]1 ! latt] 7n be+ dummy or deal]7 may be call$ ^u to play 8 highe/ or l[e/ c>d ( ! suit play$1 or to w9 or lose ! trick4 99 99 99 99 99 ,if anyone1 n be+ dummy1 omit play+ to a =m] trick & su* error be n correct$ until he has play$ to ! next1 ! adv]s>ies may claim a new deal2 %\ld !y decide t ! deal /&s good1 ! surplus c>d at ! end ( ! h& is consid]$ to h be5 play$ to ! imp]fect trick1 b does n con/itute a revoke !re94 ,if anyone 7except dummy7 play two c>ds to ! same trick1 or mix a c>d ) a trick to :i* x does n belong1 & ! mi/ake be n discov]$ until ! h& is play$ out1 he is answ]able = any consequ5t revokes he may h made4 ,if dur+ ! play ( ! h& ! error be detect$1 ! tricks may be c\nt$ face d[nw>d1 9 ord] to asc]ta9 :e!r !re be among !m a c>d too _m2 %\ld ?is be ! case1 ! trick :i* conta9s a surplus c>d may be exam9$ & ! c>d re/or$ to its orig9al hold]1 :o 7n be+ dummy7 %all be liable = any revoke he may mean:ile h made4 ,,! ,,revoke ,a revoke occurs :5 a play] 7o!r ?an dummy71 hold+ "o or m c>ds ( ! suit l$1 plays a c>d ( a diff]5t suit4 ,! p5alty = a revoke takes prec$5ce ( all o!r c\nts4 99 99 99 99 99 ,a revoke is e/abli%$ if ! trick 9 :i* x occurs be turn$ & quitt$1 i4e41 ! h& remov$ f ! trick aft] x has be5 ga!r$ & plac$ face d[nw>d on ! table2 or if ei!r ! revok+ play] or 8 p>tn]1 :e!r 9 8 "r turn or o!rwise1 h l$ or play$ to ! foll[+ trick4 99 99 99 99 99 ,! p5alty = a revoke is ?ree tricks tak5 f ! revok+ play] & add$ to ^? ( ! adv]s>ies4 99 99 99 99 99 ,! p5alty is applicable only to ! score ( ! game 9 :i* x occurs4 99 99 99 99 99 ,"u no circum/ances c ! revok+ side score game1 9 t h&4 ,:atev] _! previ\s score may h be51 ! side revok+ _c atta9 a high] score t[>d game ?an tw5ty-eight4 99 99 99 99 99 ,a play] may ask 8 p>tn] :e!r he has n a c>d ( ! suit :i* he has r5\nc$2 %\ld ! "q be ask$ be=e ! trick is turn$ & quitt$1 subsequ5t turn+ & quitt+ does n e/abli% a revoke1 & ! error may be correct$ unless ! "q be answ]$ 9 ! negative or unless ! revok+ play] or 8 p>tn] has l$ or play$ to ! foll[+ trick4 99 99 99 99 99 ,if a play] correct 8 mi/ake 9 "t to save a revoke1 any play] or play]s :o h foll[$ him may )draw _! c>ds & sub/itute o!rs1 & ! c>ds s )drawn are n expos$ c>ds4 ,if ! play] 9 fault be "o ( ! deal]'s adv]s>ies1 ! c>d play$ 9 error is an expos$ c>d1 & ! deal] c call x :5ev] he pleases2 or he may require ! (f5d] to play 8 highe/ or l[e/ c>d ( ! suit to ! trick 9 :i* he has r5\nc$4 ,if ! play] 9 fault be ! deal]1 ! elde/ h& may require him to play ! highe/ or l[e/ c>d ( ! suit 9 :i* he has r5\nc$1 provid$ bo? adv]s>ies ( ! deal] h play$ to ! curr5t trick2 b ?is p5alty _c be exact$ aga9/ ! deal] :5 he is f\r? 9 h&1 nor c x be en=c$ at all f dummy4 99 99 99 99 99 ,at ! end ( a h& ! claimants ( a revoke may se>* all ! tricks4 ,if ! c>ds h be5 mix$ ! claim may be urg$ & prov$ if possible2 b no pro( is necess>y1 & ! revoke is e/abli%$ if1 aft] x has be5 claim$1 ! accus$ play] or 8 p>tn] mix ! c>ds be=e !y h be5 suffici5tly exam9$ by ! adv]s>ies4 99 99 99 99 99 ,a revoke mu/ be claim$ be=e ! c>ds h be5 cut = ! foll[+ deal4 99 99 99 99 99 ,%\ld ! play]s on bo? sides subject !mselves to ! revoke p5alty nei!r c w9 ! game by t h&4 99 99 99 99 99 ,! revoke p5alty may be claim$ = z _m revokes z occur dur+ a h&2 b ! accumulat$ p5alty %all 9 no ev5t exce$ ?irte5 tricks4 99 99 99 99 99 ,,g5]al ,,rules ,!re %\ld n be any consultation betwe5 p>tn]s z to ! en=cem5t ( p5alties4 ,if !y d s consult1 ! p5alty is paid4 99 99 99 99 99 ,once a trick is complete1 turn$1 & quitt$1 x mu/ n be look$ at until ! end ( ! h&4 99 99 99 99 99 ,any play] dur+ ! play ( a trick1 or aft] ! f\r c>ds are play$ & be=e !y are t\*$ = ! purpose ( ga!r+ !m toge!r1 may dem& t ! c>ds be plac$ be=e _! respective play]s4 99 99 99 99 99 ,if ei!r ( ! deal]'s adv]s>ies1 prior to 8 p>tn]'s play+1 %\ld call att5tion to ! trick1 ei!r by say+ x is 81 or1 )\t be+ reque/$ s to d1 by nam+ 8 c>d or draw+ x t[>d him1 ! deal] may require t oppon5t's p>tn] to play 8 highe/ or l[e/ c>d ( ! suit l$1 or to w9 or lose ! trick4 99 99 99 99 99 ,ei!r ( ! deal]'s adv]s>ies may call 8 p>tn]'s att5tion to ! fact t he is ab\t to lead out ( turn1 b if he make any unau?oris$ ref]5ce to any incid5t ( ! play ! deal] may call a suit f ! adv]s>y ^: turn x is next to lead4 99 99 99 99 99 ,9 all cases :]e a p5alty has be5 incurr$1 ! (f5d] is b\nd to give reasonable "t = ! decision ( 8 adv]s>ies2 b if a wrong p5alty be dem&$ none c be en=c$4 99 99 99 99 99 ,! p>tn] ( ! elde/ h& may in=m him t _! adv]s>ies h incurr$ a p5alty1 b may n give any fur!r in=mation4 ,%\ld he sugge/ ! p5alty1 or dem& ! en=cem5t ( x1 su* action %all be deem$ a consultation1 & no p5alty c be en=c$4 99 99 99 99 99 ,,new ,,c>ds ,unless a pack be imp]fect1 no play] %all h ! "r to call = "o new pack4 ,if fre% c>ds are dem&$1 two packs mu/ be furni%$ & paid = by ! play] :o has dem&$ !m4 ,if !y are furni%$ dur+ a rubb]1 ! adv]s>ies %all h _! *oice ( new c>ds4 ,if x is ! beg9n+ ( a new rubb]1 ! deal]1 :e!r he or "o ( 8 adv]s>ies be ! p>ty call+ = ! new c>ds1 %all h ! *oice4 ,new c>ds mu/ be call$ = be=e ! pack is cut = a new deal4 99 99 99 99 99 ,a c>d or c>ds torn or m>k$ mu/ be replac$ by agreem5t or new c>ds furni%$4 99 99 99 99 99 ,,by/&]s ,:ile a by/&]1 by agreem5t among ! play]s1 may decide any "q1 yet he mu/ on no acc\nt say any?+ unless appeal$ to2 & if he make any rem>k :i* calls att5tion to an ov]sight affect+ ! score1 or to ! exaction ( a p5alty1 he is liable to be call$ on by ! play]s to pay ! /akes on t rubb]4 ,,spade ,,conv5tion ,i4--,:]e play]s agree n to play spades ! rule is1 t if ! spade make is n d\bl$1 ! h& %all be play$ :]e ei!r side is #bj or ov]4 ,,ii4--,if ! ?ird h& play] ask1 ,%all ,i play8 or %\ld he lead out ( turn1 or %\ld ! elde/ h& lead )\t ask+ p]mission to play1 ! spade mak] may take two on ! score or may call a lead & require ! h& to be play$ out4 ,,iii4--,%\ld ! ?ird h& play] d\ble be=e 8 p>tn] asks p]mission to play1 ! spade mak] may decide :e!r ! d\ble %all /& or n2 b ! h& mu/ be play$ out4 ,,etiquette ,x has be5 tru?fully said t !re is no game 9 :i* slight intimations c convey s mu* in=mation z t ( ,bridge4 ,9 ju/ice to ^? :o1 by _! mann]1 give in=mation1 x may be /at$ t mo/ ( ! app>5t unfairness at ! ,bridge table is un9t5tional4 ,hesitation & mann]isms1 h[ev]1 _c be too c>efully avoid$2 su* a brea* ( etiquette is an (f5ce = :i* ! adv]s>ies h no r$ress except p]haps a refusal to cont9ue ! play4 99 99 99 99 99 ,x is obvi\sly a great] fault to take advantage ( in=mation ?us giv54 ,a play 9 y\r judgm5t may be p]fectly s\nd1 b y leave y\rself op5 to criticism if x is 9 any way cont+5t on in=mation obta9$ f y\r p>tn]'s mann]4 99 99 99 99 99 ,cultivate uni=mity 9 y\r /yle ( play2 let !re be no rem>kable ha/e or hesitation 9 mak+ or pass+2 try always to use ! same =mula ( words1 & d n call att5tion to ! score aft] ! c>ds h be5 dealt4 99 99 99 99 99 ,rememb] t any undue hesitancy 9 reg>d to d\bl+ w deprive a fair-m9d$ p>tn] ( ! privilege ( s do+4 ,su* delays are too frequ5t at spade decl>ations4 ,emphasise no play ( y\r own & %[ no pleasure or displeasure at any o!r play4 99 99 99 99 99 ,d n ask to h ! c>ds plac$ unless x is solely = y\r own in=mation4 99 99 99 99 99 ,x is an (f5ce ei!r to revoke purposely or to make a second revoke 9 ord] to conceal ! fir/4 99 99 99 99 99 ,! deal]'s p>tn] %\ld n call att5tion to ! score nor to any c>d or c>ds t he or ! o!r play]s hold1 & nei!r %\ld he leave 8 seat = ! purpose ( wat*+ 8 p>tn]'s play4 ,,! ,,decl>ation ---------------------------------------- ----------- ,,hold+ ---------------------------------------- ----------- ,f\r ,aces ,?ree ,aces ,two ,aces & a ,gu>d$ ,k+ or ,que5 ,"o ,ace & a ,gu>d$ ,k+ or ,que5 9 ?ree o!r suits4 ,decl>e ,no-,trump4 ,"o ,e/abli%$ ,black ,suit 7,ace ,k+ ,que5 ,x ,x ,x7 & "o o!r ,ace ,) a h& protect$ 9 ?ree suits1 provid$ x is a ,k+ or an ,ace /rong] ?an an av]age h&4 ---------------------------------------- ----------- ,,hold+ ---------------------------------------- ----------- ,hold+ six c>ds ) an hon\r ,usually decl>e ,hold+ five c>ds ) two a ,r$ hon\rs ,trump ,hold+ f\r c>ds ) ?ree good hon\rs ---------------------------------------- ----------- ,avoid a weak diamond make at a love score or :5 beh9d on ! game4 99 99 99 99 99 ,decl>e clubs at a score ( #ah or m :5 reasonably assur$ ( ! game4 99 99 99 99 99 ,decl>e spades at a score ( #bd or m :5 reasonably assur$ ( ! game4 99 99 99 99 99 ,,pass$ ,,makes ,be cauti\s ab\t decl>+ no-trumps :5 weak 9 ! r$ suits4 99 99 99 99 99 ,avoid all weak r$ makes on p>tn]'s pass4 ,decl>e clubs in/ead ( spades :5 y hold b "o or two spades & a club suit ( f\r or m c>ds includ+ two hon\rs4 99 99 99 99 99 ,decl>e y\r be/ suit at a score ( #bd all on ! rubb] game4 ,,orig9al ,,leads ,,aga9/ ,a ,,decl>$ ,,trump ---------------------------------------- ------ ,,lead ,,f ---------------------------------------- ------ ,ace ,ace & o!rs ,ace1 ,k+ only ---------------------------------------- ------ ,k+ ,ace1 ,k+1 ,que5 ,ace1 ,k+ ,x ---------------------------------------- ------ ,que5 ,que51 ,jack1 t5 ,que51 ,jack1 n9e ---------------------------------------- ------ ,jack ,jack1 t5 ,x ,jack ,x ---------------------------------------- ------ ,t5 ,k+1 ,jack1 t5 ,t5 ,x ---------------------------------------- ------ ,n9e ,n9e ,x ---------------------------------------- ------ ,top ,c>d ,all %ort suits except ,k+ ,x ,x or ,que5 ,x ,x ---------------------------------------- ------ #d? ,be/ ,all o!r comb9ations ---------------------------------------- ------ ,x indicates o!rs4 ,,! ,,orig9al ,,lead ,,at ,,no-,,trump ---------------------------------------- ------------ ,,lead ,,hold+ ---------------------------------------- ------------ ,ace ,ace1 ,que51 ,jack1 & o!rs1 ) a re-entry c>d4 ,ace1 ) #g or m o!rs4 ,ace1 ,que51 ) #e o!rs4 ,ace1 ,jack1 ) #e o!rs4 ---------------------------------------- ------------ ,k+ ,ace1 ,k+1 ,que51 & o!rs4 ,ace1 ,k+1 ,jack1 & o!rs4 ,ace1 ,k+1 t51 & #c o!rs1 ) a re-entry c>d4 ,ace1 ,k+1 & #e or m o!rs4 ,k+1 ,que51 ,jack1 & o!rs4 ,k+1 ,que51 t51 & o!rs4 ,k+1 ,que51 & #e o!rs4 ---------------------------------------- ------------ ,que5 ,que51 ,jack1 t51 & o!rs4 ,que51 ,jack1 n9e1 & o!rs4 ,ace1 ,que51 ,jack1 & o!rs4 ,no c>d ( re-entry4 ---------------------------------------- ------------ ,jack ,jack1 t51 n9e1 & o!rs4 ---------------------------------------- ------------ ,t5 ,k+1 ,jack1 t51 & o!rs4 ---------------------------------------- ------------ ,highe/ or ,a weak long suit conta9+ no ,second hon\r high] ?an t54 ,be/ ---------------------------------------- ------------ #d? ,be/ ,=m o!r comb9ations4 ---------------------------------------- ------------ ,,unblock+ ,,at ,,no-,,trump ---------------------------------------- ------ ,,hold+ ,,on ,,p>tn]',s ,,play ,,lead ,,( ---------------------------------------- ------ ,k+ ,x ,ace ,k+ ---------------------------------------- ------ ,ace ,x ,k+ ,ace ---------------------------------------- ------ ,k+ ,x ,que5 ,k+ ---------------------------------------- ------ ,que5 ,x ,x ,k+ & ,ace ,que5 on ,ace ---------------------------------------- ------ ,k+1 ,que5 ,x ,ace ,que5 ---------------------------------------- ------ ,que51 ,jack ,x ,ace ,jack ---------------------------------------- ------ ,que51 ,jack ,x ,k+ ,jack ---------------------------------------- ------ ,k+1 ,que5 ,x ,jack ,que5 ---------------------------------------- ------ ,jack1 six1 five1,k+ ,five two ---------------------------------------- ------ ,que51 n9e1 ,k+ ,sev5 sev51 ?ree1 two ---------------------------------------- ------ ,,! ,,*ange ,,! ,,suit ,,call ,:at is new 9 ! game ( ,bridge8 is a reit]at$ "q ( ! day1 & ! inv>iable answ] is ,no?+1 nor does ! lack ( innovation t5d to simplify ! play4 99 99 99 99 99 ,all ,bridge play]s h exp]i5c$ ! agony ( be+ =c$ to disc>d a great suit1 ?or\ghly e/abli%$1 on ! deal]'s lead1 ow+ to ! fact t ! p>tn] has made two ef=ts to e/abli% ! suit he orig9ally op5$4 99 99 99 99 99 ,_m times ?is cont9uation is s\nd3 ! lead] holds a re-entry c>d1 & he has secur$ no in=mation z to 8 p>tn]'s /r5g? f ! e>ly developm5t ( ! game4 99 99 99 99 99 ,x is ess5tial to good play t ! deal]'s adv]s>ies %\ld ea* ga9 def9ite k ( ! o!rs' hold+4 ,any in=mation t a play c convey is ( ine/imable help to !m & ( little or no b5efit to ! deal]1 :o is ! ma/] ( 8 own two h&s4 99 99 99 99 99 ,we all sympa?ise ) t con/antly utt]$ regret1 ,oh1 p>tn]1 if ,i _h only kn[n t y _h t suit1 & ,bridge play]s ! _w ov] h felt ! ne$ ( "s conv5tional play t w\ld indicate to ! orig9al lead] an adequate reason = a *ange ( suit4 99 99 99 99 99 ,! ,*ange ! ,suit ,call is a new conv5tion design$ to ov]come ?is difficulty1 "o t w save c\ntless tricks & rubb]s1 & "o t w t5d to m9imise ! deal]'s ackn[l$g$ advantage 9 play+ ! two h&s4 99 99 99 99 99 ,! conv5tion is z foll[s3 ,:5 ! orig9al lead]'s p>tn] has a great suit1 "o t is e/abli%$ or "o t may be e/abli%$ by a s+le lead ?r\gh ! dummy h&1 an e*o %\ld be made 9 ! suit l$ by ! deal]4 ,9 o!r words1 an e*o 9 ! adv]s>y's suit is a comm& to ! orig9al lead] to ab&on 8 own une/abli%$ suit & to swit* to 8 p>tn]'s decl>$ /r5g?4 99 99 99 99 99 ,! idea is ( c\rse bas$ on ! call = trumps 9 ,:i/1 9 :i* game an e*o 9 any pla9 suit is a comm& to ! p>tn] to lead trumps4 ,9 ,bridge x is us$ pr9cipally at no-trump & its application is limit$ to an e*o on ! deal]'s lead4 99 99 99 99 99 ,! read] w naturally ask1 ,h[1 :5 b two suits h be5 l$1 c ,i det]m9e :i* ( ! two rema9+ to *oose8 ,! c>ds 9 ! lead]'s h& comb9$ ) ^? 9 ! dummy w usually simplify ! selection4 ,%\ld ! lead] hold a re-entry 9 "o ( ! rema9+ suits x is obvi\s t he has be5 ask$ to lead ! o!r4 ,:5 x happ5s t bo? ! lead] & ! dummy are weak 9 bo? suits1 ! pref]5ce %\ld usually be giv5 to ! "o 9 :i* ! comb9$ h&s conta9 ! few] numb] ( c>ds4 99 99 99 99 99 ,?is conv5tion may1 moreov]1 be us$ to great advantage by ! orig9al lead]4 ,h[ frequ5tly he f9ds 8 suit hopelessly aga9/ him4 ,p]haps he holds no re-entry & ! deal] 9 w9n+ ! fir/ trick false c>ds4 ,x is !n t ! orig9al lead] c use ?is e*o to effect1 to sugge/ t 8 suit %\ld n be return$4 ,! ,*ange ! ,suit ,call may also be employ$ to "s advantage on ! deal]'s trump or pla9 suit lead1 to %[ great /r5g? 9 "o ( ! rema9+ suits1 or by ! orig9al lead] to indicate t ! suit fir/ l$ is n to be return$2 b its ma9 importance is 9 ! no-trump application4 99 99 99 99 99 ,! ,*ange ! ,suit ,call is an absolutely s\nd trick-ga9+ proposition1 & ! successful results obta9$ f its use mu/ rapidly e/abli% x z a recognis$ conv5tion ( ! game4